Coordinating Sprites to Tell Stories
Students interact with a simple, two character, knock knock joke, story. They consider the user of SAY and WAIT to help coordinate basic stories. They then explore expansions of the story which make it increasingly challenging to coordinate all of the elements of the timing. Finally, they consider the use of BROADCAST and RECEIVE to introduce the idea of abstraction as a mechanism for organizing code.
This activity was developed with NSF support through IUSE-1626765. You may request access to this activity via the following link: IntroCS-POGIL Activity Writing Program.
- Level: High School and Undergraduate
- Setting: Classroom
- Activity Type: Learning Cycle
- Discipline: Computer Science
- Course: Introduction to Programming (CS0 or CS1)
- Keywords: Scratch, animation, events, timing
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